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BY Talvi
#101734
Doble post para algo "importante".

Aparentemente han cambiado bastante a Kayle y no lo han anunciado en las notas.

No lo he mirado in game ni nada, pero no parece erroneo.

Los cambios:
Oculto:
Passive is now 20/10 instead of 30/15 (overall a 33% nerf)
Q base damage increased by 20 at all ranks Mana cost reduced by 10 at all ranks AP ratio increased to 1:1
Divine Blessing Buff changed to be more clutch: Last 4 seconds. Speed boost is 18/21/24/27/30 Heal changed to 60/115/170/225/280 AP ratio reduced from 0.5 to 0.25 Cost upped to 75/90/105/120/135
Righteous fury cooldown is now 17seconds at all ranks Base damage increased to 10/20/30/40/50 Range buffed to 425 Mana cost is now 50 at all ranks
Ult not changed.
Attack animation changed too
Comparación con como estaba antes (copy pasteo descarado):
Oculto:
Lets compare the old Kayle with the new Kayle:

Passive: as OP stated - NERF

Q: Reckoning - Single target magic nuke + Increased damage to target of 8 / 10 / 12 / 14 / 16 % (Damage % stayed the same)

BEFORE -
Dmg per level: 60 / 110 / 160 / 210 / 260 (+0.8 per ability power)
Mana cost: 80 / 85 / 90 / 95 / 100 mana
Cooldown: 8 Seconds

AFTER
Dmg per level: 80 / 130 / 180 / 230 / 290 (+1.0 per ability power)
Mana Cost: 70 / 75 / 80 / 85 / 90 mana
Cooldown: 8 seconds

OVERALL: BUFF

Explanation: Increase ratio, increased damage, lowered cost
W: Divine Blessing - Heal + MS boost to target

BEFORE
Speed Boost - 12% at all levels
Heal per level: 65 / 100 / 135 / 170 / 205 (+0.5 per ability power)
Mana Cost: 60 / 65 / 70 / 75 / 80 mana
Cooldown: 10 Seconds
Duration of MS boost 10 seconds

AFTER
Speed Boost - 18 / 21 / 24 / 27 / 30 %
Heal per level: 60 / 115 / 170 / 225 / 280 (+0.25 per ability power)
Mana Cost: 75 / 90 / 105 / 120 / 135 mana
Cooldown: 10 Seconds
Duration of MS Boost 4 seconds

OVERALL: SLIGHT NERF

Explanation (aka my opinion) - Once AP is >320 you get less returns that previously, however with <320 you recieve more. The MS boost has been buffed and it's utility has changed. Instead of giving Kayle a perma MS boost (allowing her to be everywhere with an Ult/Heals/Ward) she can affect mid game much more since she will heal for slightly more and allow an ally to possibly escape in a chase situation (or catch an enemy or reposition quicker during teamfights.) Increase in the cost means you may have to build more mana on her than before.

E: Righteous Fury - Increased attack range while active. Adds splash damage equal to 20 / 25 / 30 / 35 / 40 % of attack damage (unchanged) to each attack. Add single target Magic damage to each attack. Applies on hit effects.

BEFORE
Range - +400 (Kayle's range would be 525 while active)
Magic Damage - Magic Damage: 4 / 10 / 16 / 22 / 28 (+0.3 per ability power)
Mana cost: 65 mana all ranks
Duration: 10 seconds
Cooldown: 22 / 21 / 20 / 19 / 18 seconds

AFTER
Range - +425 (Kayle's range would be 550 while active)
Magic Damage - Magic Damage: 10 / 20 / 30 / 40 / 50 (+0.3 per ability power)
Mana cost: 50 mana all ranks
Duration: 10 seconds
Cooldown: 17 seconds

OVERALL: BUFF

Explanation: Costs less mana, does more damage, lowered cooldown, and increased range.

Final word: It looks like this will make Kayle more tailored to an offensive position - similar to other supports like Morgana, Lux, Nidalee. I do not know if this will be enough to make her as played as the above mentioned, however it is an overall good change in my opinion. Now to see if she can jungle better. I think the NERF to her passive will be the worst part about this change, and may keep her from being the late game carry she was, but her early game seems to be much better.
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BY Oveie
#101737
Ya han salido los números de Yorick (igual la gente ya lo sabia pero bueno)

EDITO: Los de antes estaban incompletos

Pasiva: Los ataques de Yorick hacen un 5% mas de daño por cada invocación activa. Los fantasmas de Yorick hacen un daño equivalente al 30% del daño que hace Yorick y tienen un 30% de su vida máxima.


Presagio de guerra:

Cost: 40 mana
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Bonus Damage: 30 / 60 / 90 / 120 / 150 (+1 per bonus attack damage)
Ghoul Attack Damage: 8 / 16 / 24 / 32 / 40
Bonus Movement Speed: 15 / 20 / 25 / 30 / 35 %


Presagio de pestilencia:

Cooldown: 12 seconds
Cost: 50 / 55 / 60 / 65 / 70 mana
Magic Damage: 60 / 95 / 130 / 165 (+?? per bonus attack damage)
Initial Slow: 20 / 25 / 30 / 35 / 40 %
Ongoing Slow: 10 / 12.5 / 15 / 17.5 / 20 %


Presagio de hambre:

Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Cost: 60 / 65 / 70 / 75 / 80 mana


Presagio de muerte:

Cost: 100 mana
Cooldown: 120 / 105 / 90 seconds

Crea un fantasma a imagen de un aliado que tiene el 50% de ataque del original. Si el aliado muere, el fantasma se "sacrifica" deveolviendolos a los dos a la vida y perdiendo un 10% de la vida máxima por segundo.

Si alguien puede, mirando el video deducir como escalan la W y la E se lo agradeceria.

Skins:
Oculto:
Yorick Pentakill

Imagen
Oculto:
Yorick Undertaker

Imagen
Video ingame:
Oculto:
PD: Si lo prefieres Bardo, edita con esto el primer post. Por no tener información redundante.
Última edición por Oveie el Jue Jun 23, 2011 11:38 am, editado 1 vez en total.
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BY Marcbri
Administrador
#101743
el te digo lo contrario era para tasé, que decía que alguien le dijese lo contrario sobre el ulti de morgana xD.


Como se les puede pasar esto en las notas del parche, vaya tela xD.
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BY Oveie
#101828
Una pregunta con respecto a lo de los wards.

Se supone que ahora katarina no podrá hacer shumpo a un ward, o que la garra de blitzcrank no podrá cojer setas ?

Gracias.
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