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#191957
He profanado la tumba de mi Dr. Mario y he encontrado un archivo que se llama Doc vs Falcon setups.txt, es una lista de combos y cadenas que iba probando contra Falcon en el training mode que dejé olvidadas. Solo he podido encontrar este archivo que son todos los combos posibles (viables o no) que se pueden hacer vs Falcon desde Dthrow o Uthrow a Upsmash/Uptilt. Se que hice un par más porque lo que queria era cubrir todos los combos o situaciones desde throw con Doc, asi que si lo encuentro editaré el post o hare otro más para separarlo un poco.
Supongo que los combos también funcionarian contra fastfallers o pesados, o al menos las ideas valen (De todas formas, muchos de los combos son locuras nada viables, but it's okay it's just for fun!!!!)
Está todo en inglés, pero creo que es todo sencillito asi que no voy a traducirlo. Lo estructuré de una forma un poco rara asi que os pongo como leer la lista:
( True ) { No true }
[ Safe ] | No safe |
BA: Baits airdodges
BM: Baits moves

Cuando empiezo una lista con un % diferente es porque a partir de ahí, algo cambia. Es decir, puede que muchos combos se repitan a X porcentajes, pero si alguno deja de funcionar o se puede hacer algo nuevo es cuando cambio de lista, o simplemente lo pongo si es algo muy especifico.

Ejemplo: (Dthrow > Up Smash) -> {|Up Smash|} X% Y - Z%
Dthrow a Up Smash es garantizado, pero no es seguro tirar otro Up Smash aunque pudiera conectar. Hace un X% de daño y funciona desde Y% hasta Z%

Bueno there you go:

0%
Oculto:
(Dthrow -> Up Smash) 21%
(Dthrow -> Up Smash) -> {|Reverse Up Tilt|} 28% 0% - 2%
(Dthrow -> Up Smash) -> {|Reverse Up Tilt|} -> (Up Tilt -> Up Tilt) 42% 0 - 2%
(Dthrow -> Up Smash) -> {|Reverse Up Tilt|} -> (Up Tilt -> Up Tilt) -> {[Up Smash]} BA / BM 58% 0 - 2%
(Dthrow -> Up Smash) -> {|Turn Around Regrab|} ( Loses to Jab ) 0 - 11% From 12% to 19% Up Smash -> Dash Grab
{[Dthow -> Turn Around Up Smash]} -> {|Regrab|} ( Loses to Jab ) 0 - 4% At 5% is a true combo until 41% Dash Grab from 11% to 20%
(Dthrow -> Up Smash) -> {|Regrab|} ( Loses to Jab ) -> (Dthrow -> Up Smash) 42%
(Dthrow -> Up Smash) -> {Turn Around Jab} 30% From 0% to 14%
(Dthrow -> Up Smash) -> {|Down Smash 2nd hit|} 34%
(Dthrow -> Up Smash) -> {|Forward Tilt|} 29% Stops working at 18%
(Dthrow -> Up Smash) -> {|Forward Smash|} 40% 0 - 6% Sweetspot 6 - 17% Sourspot

(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {[Up Tilt -> Up Tilt -> (Up Tilt -> Up Tilt)]} 40%
(Dthrow -> Up Tilt) -> {[Up Smash]} 28%
(Dthrow -> Up Tilt) -> {[Up Tilt -> Up Tilt -> Up Tilt -> Up Smash]} 49%
(Dthrow -> Up Tilt) -> {[Up Tilt -> Up Tilt -> (Up Tilt -> Up Tilt) -> Up Air]} 48%
(Dthrow -> Up Tilt) -> {[Up Tilt -> Up Tilt -> (Up Tilt -> Up Tilt) -> Up Air] -> |Fast Fall Up Air -> Down Smash|}** 67%
(Dthrow -> Up Tilt) -> {[Up Tilt -> Up Tilt -> (Up Tilt -> Up Tilt) -> Up Air] -> |Fast Fall Nair -> Down Tilt -> Regrab, Dthrow -> Turn Around Back Air|} 78%

(Uthrow -> Up Smash) 23% Stops being guaranteed at 8%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt) 45%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt) 37%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) 52%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) -> {[Back Air]} 65%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) -> {[Late Up Air]} -> {|Down Smash|} 71% Third Up Tilt won't connect at 5%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) -> {[Late Up Air]} -> {|Down Smash 2nd hit|} 73% Up Air is not guaranteed after 2%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) -> {[Late Up Air]} -> {|Forward Smash Sweetspot|} 79% The string is still possible
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) -> {[Late Up Air]} -> {|Jab|} 69%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) -> {[Late Up Air]} -> {[Forward Tilt]} 68%
(Uthrow -> Up Smash) -> (Up Tilt -> Up Tilt -> Up Tilt -> Up Air) -> {[Late Up Air]} -> {|Down Tilt|} -> {Regrab} 65%
10%
Oculto:
(Dthrow -> Up Smash) 21%
(Dthrow -> Up Smash) -> {[Forward Tilt]} 29%
(Dthrow -> Up Smash) -> {[Back Air]} 34%
(Dthrow -> Up Smash) -> {|Forward Smash|} 36%
(Dthrow -> Up Smash) -> {|Down Smash 2nd hit|} 34%
(Dthrow -> Up Smash) -> {|Turn Around Up Tilt|} -> (Up Tilt) -> {[Up Air]} -> {|Fast Fall Nair|} -> {|Down Tilt|} -> {[Regrab]} 54%
(Dthrow -> Up Smash) -> {|Turn Around Up Tilt|} -> (Up Tilt) -> {[Up Air]} -> {|Fast Fall Nair|} -> {|Down Smash|} 60%
(Dthrow -> Up Smash) -> {|Turn Around Up Tilt|} -> (Up Tilt) -> {[Up Air]} -> {|Fast Fall Nair|} -> {[Forward Tilt]} 56%
(Dthrow -> Up Smash) -> {|Turn Around Up Tilt|} -> (Up Tilt) -> {[Up Air]} -> {|Fast Fall Nair|} -> {|Forward Smash Sour Spot|} 64%

NO UP THROW UP SMASH POSSIBLE

(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} 26%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Smash]} 35%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} 34%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> ({|Up Air|} -> Down Tilt) -> {Regrab} 48%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> ({|Up Air|} -> Down Smash) 53%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> {|Up Air|} -> {[Up Smash]} 58%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> {|Up Air|} -> {[Forward Smash]} 61%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> ({|Up Air|} -> {[Jab]} 51%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> {|Up B|} 48%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> ({|Up Air|} -> Up B) 55%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> ({|Up Air|} -> Forward Tilt) 50%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> ({|Up Air|} -> Up Tilt -> Up Air) 57%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Tilt]} -> {[Up Air]} -> ({|Up Air|} -> Up Tilt -> Up Air) -> {|Up B|} 70%


(Uthrow -> Turn Around Up Tilt) 14%
(Uthrow -> Turn Around Up Tilt) -> {[Up Smash]} 30%
(Uthrow -> Turn Around Up Tilt) -> {[Back Air]} -> ({|Reverse Up Tilt|} -> Up Air) 43%
(Uthrow -> Turn Around Up Tilt) -> {[Back Air]} -> {|Reverse Up Tilt|} -> {[Back Air]} 48%
(Uthrow -> Turn Around Up Tilt) -> {[Back Air]} -> {|Reverse Up Tilt|} -> {[Up Smash]} 51%

15%
Oculto:
NO UP THROW UP SMASH POSSIBLE
UP THROW UP TILT STOP BEING A TRUE COMBO ( Still works until 14%)

(Dthrow -> Up Smash) 21%
(Dthrow -> Up Smash) -> {|Up Smash|} 36% Most Stupid Option EVER but holy fuck it looks great
(Dthrow -> Up Smash) -> {[Back Air]} 34%
(Dthrow -> Up Smash) -> {[Forward Tilt]} 29%
(Dthrow -> Up Smash) -> {|Forward Smash|} 36%

(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {[Up Tilt]} 19%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> {[Back Air}] 40%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> {[Back Air}] -> (Missed Tech) {[Dash Attack]} 47%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> ({|Nair|} -> Forward Tilt) 30%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> {|Nair|} -> {[Down Smash 2nd hit]} 46%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Turn around Up Tilt]} 26%
(Dthrow -> Up Tilt) -> {[Up Smash]} 28%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Smash]} 35%
(Dthrow -> Up Tilt) -> {[Back Air]} -> ({|Reverse Up Tilt|} -> Up Air) 40%
(Dthrow -> Up Tilt) -> {[Back Air]} -> ({|Reverse Up Tilt|} -> Up Air) -> {|Nair|} 46%
(Dthrow -> Up Tilt) -> {[Back Air]} -> ({|Reverse Up Tilt|} -> Up Air) -> ({|Nair|} -> Down Smash) 57%
(Dthrow -> Up Tilt) -> {[Back Air]} -> ({|Reverse Up Tilt|} -> Up Air) -> ({|Nair|} -> Down Tilt) -> {Regrab} 52%
(Dthrow -> Up Tilt) -> {[Back Air]} -> ({|Reverse Up Tilt|} -> Up Air) -> ({|Nair|} -> Forward Tilt) -> 54%
20%
Oculto:
(Dthrow -> Up Smash) 21%
(Dthrow -> Up Smash) -> {[Back Air]} 34%
(Dthrow -> Up Smash) -> {|JC Up Smash|} 36% Most Stupid Option EVER but oh god I love doing that
(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {[Up Tilt]} 19%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> {[Back Air}] 40%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> {|Up Air|} -> {|Down Smash 2nd hit|} 48%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> {|Up Air|} -> {[Forward Tilt]} 43%
(Dthrow -> Up Tilt) -> {[Up Tilt]} -> {[Up Air]} -> {|Up Air|} -> {|Forward Smash sweet spot|} 54%


--------Even the CPU jumps away at this point so I'm not going to try the 0 - 15% set ups---------

25%
Oculto:
(Dthrow -> Up Smash) 21%
You can't land any attack after Up Smash at +20%

(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {[Up Air]} 20%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Down Tilt|} -> {Regrab} 33%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Down Smash|} 39%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {[Forward Tilt]} 36%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Up Smash|} 44%
(Dthrow -> Up Tilt) -> {[Up Air]} -> ({|Up Air|} -> {|Forward Smash Sweetspot|} 47%
(Dthrow -> Up Tilt) -> {[Up Air]} -> ({|Up Air|} -> Up B) 41%
(Dthrow -> Up Tilt) -> {[Up Air]} -> ({|Up Air|} -> Up Tilt -> Up Air) 43%
(Dthrow -> Up Tilt) -> {[Up Air]} -> ({|Up Air|} -> Up Tilt -> Up Air) -> {|Up B|} 56%
30%
Oculto:
(Dthrow -> Up Smash) 21%
(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt -> Up Air) 20%
Sometimes is a true combo depends on Falcon's position, starts at 29%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Up Smash|} 44%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Forward Smash Sweetspot|} 47%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Down Smash|} 39%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Down Tilt|} -> {Regrab} 33%
(Dthrow -> Up Tilt) -> {[Up Air]} -> ({|Up Air|} -> Forward Tilt) 36%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> ({[Up Tilt]} -> Up Air) 43%
(Dthrow -> Up Tilt) -> {[Up Air]} -> ({|Up Air|} -> Up B) 41%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air|} BA 37%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up B|} 33%
35%
Oculto:
(Dthrow -> Up Smash) 21%
Still a thing, but don't buffer the Up Smash, it won't connect.

(Dthrow -> Up Tilt) 12%
Also, don't buffer the Up Tilt.

(Dthrow -> Up Tilt -> Up Air) 20%
Same as before
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Up Smash|} 44%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Forward Smash Sourspot|} 44%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Down Smash|} 39%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Down Tilt|} -> {Regrab} 33%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {[Forward Tilt]} 36%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> ({[Up Tilt]} -> Up Air) 43%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air Sourspot|} BA 31%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air|} BA 37%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up B|} 33%
40%
Oculto:
At more than 36% Dthrow Up Smash is only guaranteed if you do a running up smash, but you'll need to learn the timing. Still a good and safe option for punishing airdodges or baiting out moves.
At +40% Dthrow Up Tilt is still guaranteed but you can't connect any move without using double jump if the Dthrow Up Tilt is a combo.
(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {|Up Air|} 20%
(Dthrow -> Up Tilt) -> {|Up Air|} -> {|Back Air|} 33%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Up Smash|} 44%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Forward Smash Sourspot|} 44%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> if they don't jump or shield {[Charged Down Smash]} ~40%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {[Up Tilt]} 35%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air Sourspot|} BA 31%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air|} BA 37%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up B|} 33%
45%
Oculto:
(Dthrow -> Up Smash) 21%
(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {|Up Air|} 20%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> {|Charged Forward Smash|} Baits Airdodge
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} -> if they don't jump or shield {[Charged Down Smash]} ~40%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up B|} 33%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air Sourspot|} BA 31%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air|} BA 37%
50%
Oculto:
(Dthrow -> Up Smash) 21%
(Dthrow -> Up Tilt) 12%
(Dthrow -> Up Tilt) -> {[Up Air]} 20%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Up Air|} 28%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air Sourspot|} BA 31%
(Dthrow -> Up Tilt) -> {[Up Air]} -> {|Forward Air|} BA 37%
55%
Oculto:
Dthrow Up Smash is not possible after 51%
Even if I don't play you as much as I used to, you are still the only doctor in my heart :4Doc: :4Doc:

No espero ni que la leais, pero así lo dejo aquí para la posteridad. Si está incompleto I'm sorry, es de hace mucho y lo he puesto tal cual y como estaba.
#191959
¿Has puesto el setup de dar cabezazos al aire a ver si da alguno?, ¿o solo sirve para el Mario sin estudios?
:4Mario:
(Dthrow -> Up Smash) -> {|JC Up Smash|} 36% Most Stupid Option EVER but oh god I love doing that
Está puesto don't worry :4Brawler: :4Doc: :ok_hand:
long long title how many chars? lets see 123 ok more? yes 60

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